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RP Character Spotlight

- Anon -

An enigmatic, but skilled & talented character of strength & bravery.
Anon is a guardian of an orphan, a revenant man of the once dead, & a wise, respected instructor. He hides behind a dark hood of mystery & presents himself as a "ghost" of Ercreia, yet he shines like a knight inside.

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Male RP Character of the Month

The RP Duo
- Sarena & Ben -

Tough Sarena & her cowardly "sidekick," Ben, make a great team as well as a silly & out-of-place pair, adventuring in dangerous & dark places, creating humor amongst the horror that finds them.
 
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Ercreia’s Time


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(Season)


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(Day)


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(Night)

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A little warm in the day, but it will be chilly in the afternoon & night.

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Enchantments Emptyby visualbunnykay Thu Oct 27, 2011 7:59 pm

» How You Feeling? ( Smileys )
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» Word Association Game
Enchantments Emptyby Skyrunner Fri Oct 07, 2011 8:29 pm

» Anon's Class.
Enchantments Emptyby Skyrunner Sat Oct 01, 2011 4:05 am

» One wrong turn
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 Enchantments

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AuthorMessage
Skyrunner
Headstrong Go-getter
Headstrong Go-getter
Skyrunner


Male Age : 31
Posts : 259
Reputation : 2
Location : Tasmania
Awards : RP Character was in the spotlight

Character's Profile
Coins: 3,606 Coins
Character's Shield:
Enchantments Left_bar_bleue205/205Enchantments Empty_bar_bleue  (205/205)
Character's Health:
Enchantments Left_bar_bleue375/375Enchantments Empty_bar_bleue  (375/375)

Enchantments Empty
PostSubject: Enchantments   Enchantments EmptyTue Aug 09, 2011 2:07 am

So this basically adds effects to weapons, like poisoned or preemptive strike.
Each weapon starts with one enchantment slot then you purchase up to an additional two slots.

Full list below:
Poisonous - 3,000 G A constant poisonous effect. Roll a die to determine the damage.

Holy Holy - 3,600 G Grants Double damage against spirits.

Banishing - 4,100 G Grants quadrupedal damage against spirits but reduces damage against all other targets by 75%

Corruptive - 5,500 G Grants +15 attack but drains 5 health per turn.

Sharp and Pointy - 8,700 G Grants +10 damage.

Special Enchantments:
Corrosive - 20,000 G Damage is applied directly to Health, bypassing Shield.

Preemptive - 25,000 G Choose a number than roll the dice, if it lands on the number, you automatically inflict double damage. *Can only be used at the first strike at the start of the battle.

Loaded - 35,000 G Choose two numbers, if it lands on it, you can roll the dice again. *You have to stick with the result and you can only do this every 5 turns.

Fearful - 50,000 Roll two dice, if the combined number is above eight, the monster will flee. You collect half of the loot.

I'll think of more.
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Skyrunner
Headstrong Go-getter
Headstrong Go-getter
Skyrunner


Male Age : 31
Posts : 259
Reputation : 2
Location : Tasmania
Awards : RP Character was in the spotlight

Character's Profile
Coins: 3,606 Coins
Character's Shield:
Enchantments Left_bar_bleue205/205Enchantments Empty_bar_bleue  (205/205)
Character's Health:
Enchantments Left_bar_bleue375/375Enchantments Empty_bar_bleue  (375/375)

Enchantments Empty
PostSubject: Re: Enchantments   Enchantments EmptySun Aug 28, 2011 2:12 am

Upgraded to be more effective - charged to school.

Sedna: Healer
Pistol, Katana and War Fans.


Serena: Rouge
Throwing knifes, Daggers, Katana, Pistol and Hidden Blade.

Natasha:
Sniper
Pistol with scope, Sniper Rifle, Machete.

Kenji: Samurai
Katana, Throwing Swords and Spear.

D: Hunter
Longsword, Shield and Claymore.


Lucius: Magician
Light tomes and stave.

Duke: Heavy
Plate armor, Javelins (useable as Spears) Big Axe and chest plate-shield.

It just makes it easier to calculate.
Anon still need to pay ~10%. So about 300G and 500 Silver.
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Enchantments
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